![]() I'm trying to get it turned on because I'm experiencing the physics bugs. I don't mean to hijack so if this is the wrong thread to ask I could go start my own instead.īut the problem is that I can't get VSync to turn on. If so, is it maybe a matter of disabling whatever aspect of my RadeoPro profile that's pushing FPS beyond 60?īrian adkins Posts: 3452 Joined: Mon 8:51 am This should increase your crossfire performance ten fold." ![]() Locate the Skyrim.exe and select it, after that, maneuver your way to the Tweaks tab and force the Bishock Anti-aliasing profile. " Radeon Pro fix : Download Radeon pro from the following link Once you've downloaded Radeon pro, create a new profile. Right at the beginning, when being led in the horsedrawn carriage to my execution, weird things were happening: arriving at helgen and having to wait a long time for guards to open front gate first carriage tipping over on its side, getting stuck, and then warping through a building to arrive at the execution site getting stuck b/c my horse tips over on its side and doesn't get back up, so we stop moving.ĭo you think these bugs are related to the fact that my FPS is 150+? I installed RadeonPro and created a profile for Skyrim (well, for the SKSE launcher that I run the game from within Nexus Mod Manager). Nicole Mark Posts: 3384 Joined: Wed 7:33 pmĮven though I haven't disabled vsync within the game, I think I have encountered the bugs you are describing, right at the beginning of a new game. Add to the bottom of the section iPresentInterval=0.Open the file, then scroll down to where it says.Also be sure to disable all gamepad support. If the mouse acceleration fix didn’t solve all your sluggish mouse issues, try this one. Open the file, then scroll down to where it says and find bMouseAcceleration=1.Create a backup of the SkyrimPrefs.ini file. ![]() Go to your Steam Directory -> steamapps -> common -> skyrim -> Skyrim.Mouse acceleration can be more frustrating than helpful, and there’s no in-game option to disable it. Saw this advice at Gamefront, but wasn't sure if subsequent official Bethesda patches have improved the problem such that these tweaks are unecessary:
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